And that ramps up in multiplayer quite ably
The abilities are strong without being so broken it makes it unfun, it fits perfectly into the archetype its meant to fit into without any unnecessary drawbacks, and it gives access to Orzhov colors, by far the most common colors for aristocrat strategies
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I originally went with the typical OrnithopterOrnithopter MemniteMemnite package to take advantage of that, but figured ramp, card draw in the form of Wheel of FateWheel of Fate, and Rograkh, Son of RohgahhRograkh, Son of Rohgahh to do dumb (yet non-infinite) things with Cloudstone CurioCloudstone Curio would be better than the more classic zero-cost artifact creatures
I tried to get a more or less even spread throughout Magic s history and unfortunately that means some cards had to fall by the wayside, like Cranial Plating and Basilisk Collar